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Felucca Online

Roadmap

GM and admin tools

Status
Backlog
Milestone
First alpha test
Area
ServerClient
Priority
normal
Updated

When a tester is stuck in a wall, a bug eats a caravan or someone harasses others, the team has to act inside the live game.

  • GM characters with a role on the account: invisible, invulnerable, teleport (the explorer's map and go-to, #110, in the live client), summon or go to a player.
  • Actions: inspect a player (sheet, backpack, notoriety, log), give or take items and coin with an audit trail, resurrect, kick, mute, ban, unstick.
  • World: broadcast a message, open or close a town's raid window, rebuild an object, spawn creatures for an event.
  • Reports from players (playtest-feedback) land in a queue the GMs see.

Done when the team can resolve the common tester problems without a server restart or a database query by hand.