Build the playable map from the atlas
- Status
- Done
- Milestone
- The world
- Area
- WorldServerClient
- Priority
- high
- Updated
Stage 1 of the world-building plan, done in #100: the atlas is baked into static files
(map.bin, statics.bin, world.json), the server plays them (--world) with demand-driven
regions, the client loads the same bake. Ground, rivers, lakes, roads (fords and causeways for
now), town terraces with plaza, lanes and plots, nature by biome, bandit camps. Towns,
bridges, forts and dungeon entrances are the next tasks.