Alpha fixes for items, held tools and corpses
- Status
- Done
- Milestone
- First alpha test
- Area
- ClientServerProtocol and SDKCharacters
- Priority
- high
- Updated
From the user's alpha playtest: the character holds the trade's tool while gathering (axe, pickaxe, pole) and its weapon after; hand props follow equipment (no lingering staff); items can be dropped where you let them go and picked up by anyone; corpse windows never hang on "Looking…" (corpses of a neighbouring region are routed there, refusals are shown, empty corpses say so); corpses are drawn as the 3D body that fell, in a death pose, and loot as before.
Later: bake corpse sprites from the bodies (corpse-asset).
Related
- #134Corpses are bodies, tools are shown in hand, drops land where let go
- DocThe player's interface
- DocCreatures and world spawns
- DocEconomy: the colony's trade, land and plunder
- ChangeCorpses always open (or say why not) and lie on the ground as the body that fell. You hold your axe, pickaxe or fishing pole while working, weapons in hand follow what you wear, and dropped things land where you let them go.