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Felucca Online

Roadmap

Alpha fixes for items, held tools and corpses

Status
Done
Milestone
First alpha test
Area
ClientServerProtocol and SDKCharacters
Priority
high
Updated

From the user's alpha playtest: the character holds the trade's tool while gathering (axe, pickaxe, pole) and its weapon after; hand props follow equipment (no lingering staff); items can be dropped where you let them go and picked up by anyone; corpse windows never hang on "Looking…" (corpses of a neighbouring region are routed there, refusals are shown, empty corpses say so); corpses are drawn as the 3D body that fell, in a death pose, and loot as before.

Later: bake corpse sprites from the bodies (corpse-asset).